"Pinch" is a good zone set to free up your best shooter for a three. I would recommend running zone motion action into it to disguise the play.
PG enters to 3 on the wing. 5 flashes to the strongside block/short corner area. 4 flashes to the ball.
After flashing to the ball 4 dives to the weakside block. 2 replaces his spot. 3 gives 5 and 2 a look and then reverses back to PG.
On the reversal 3 and 5 screen the outside of the zone and 2 slips through to the wing. PG brings it back on the bounce and looks to hit 2 for a shot in the pocket of the zone. If the defender looks to cheat out give 3 a look on the slip.
Send to your FastDraw library or email to a friend.
Email to a friend.