"8" is a SOB when you need a three.
4 zippers PG. 3 enters to PG.
3 steps in. PG throws back to 3.
4 sets a step up ballscreen for 3. 3 attacks the ballscreen. 5 pins in for 2 to weakside corner and then rolls to the rim.
After ballscreening 4 turns back in for PG to the strongside wing. 3 looks to hit PG for a shot.
Send to your FastDraw library or email to a friend.
Email to a friend.