Competitive version of shell drill where a score followed by a stop equals a point and a team must gain three points to win. Drawn 3v3 but can be 4v4 as well. Setup and rules in frame descriptions.
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An “Essentialist” approach to creating a program identity
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Setup: drill begins with three offensive players competing against three defensive players at the three quarter court level.
Once the ball is crossed over half court the offense runs the guided shell action of the day. Examples:
Pass, Cut, Fill (shown)
Pass & Screen Away
Pass, Follow, Ball Screen
The teams compete until a shot is taken. If offense scores, the offense and defense switch roles. In order for the basket to count the offensive team that is now on defense, must get a stop to accompany their basket.
A basket followed by a stop counts as one point.
The drill is played until the first team scores three points – three baskets accompanied by three stops.
Advance this drill to 4v4 as well
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