Play of the Day 12-01-2011: Chicago Horns V
12/01/20111 dribbles off 5 and throws back. 2 dives to the block, 4 screens in for 2. 4 slips HARD to the rim. See More
Favorite Send to FastDraw1 dribbles off 5 and throws back. 2 dives to the block, 4 screens in for 2. 4 slips HARD to the rim. See More
Favorite Send to FastDraw1 hits 4 at elbow. 3 cuts opposite, 2 cuts over top, hesitating in the middle, wrapping around 5 cutting hard to the rim. 5 pins on 2. READS: 1. Hit 2 for lay-up 2. If X3 sags off to help on the 2, throw to corner for open three pointer) 3. Hit 5 on the slip after the pin down 4. Hit 2 coming off the pin down for a shot. Off Option 4: If shot is not open, sprint 4 into a pick and pop. 5 ducks in. 1 and 3 spot up. See More
Favorite Send to FastDrawDa_Czar's weekly "Play of the Day" using FastDraw and 2K12 features a quick and efficient set called PHI 1 Double Fade, that gives your point guard options to read the defense as they try to manuever through ball screens and fade screens. See More
Favorite Send to FastDrawToday's "Play of the Day" is a set that the Dallas Mavericks ran in the playoffs last year. They do a good job of getting their two best players involved in space and force the defense to make a tough decision. This play is most effective if you have a 4 who can dribble and pass. See More
Favorite Send to FastDraw3 cuts over top of 1 and 5, 2 hits 1 at the elbow. 4 sprints across the lane trying to get X4 to deny, if X4 takes the bait shoot backdoor for a Lob. See More
Favorite Send to FastDrawHere is Da_Czar's weekly Fast Model "Play of the Day" feature using FastDraw and NBA2K12. Today, Coach Czar breaks down '13 PnR Duck In' from the Boston Celtics playbook. See More
Favorite Send to FastDrawToday's "Play of the Day" was run by the Los Angeles Lakers in last year's playoffs (typically out of a timeout). The 4 gets a pin down at a spot on the floor that ensures he has space to operate. This time it is without a post touch, but often times they will get this action after the ball is entered to the post and the man who passed it screens the opposite big in their post. See More
Favorite Send to FastDraw5 sprints into middle pick and roll. As soon as 1 comes off 5 changes angle of screen and 1 comes back off again. 4 and 5 roll and replace. J=Jumper shoots backdoor for a Lob. READ: 1. 5 on the roll. 2. J=Jumper backdoor. 3. 4 rolling out. See More
Favorite Send to FastDrawHere is Da_Czar's weekly Fast Model "Play of the Day" feature using FastDraw and 2K12. Today, Coach Czar breaks down 'Horns 5 Screen' from the Toronto Raptors playbook. See More
Favorite Send to FastDrawToday's "Play of the Day" was run by the Atlanta Hawks in last year's playoffs. It puts stress on the defense to decide whether to help on a shooter and risk giving up a post slip, or play straight up. See More
Favorite Send to FastDrawToday's "Play of the Day" is from the San Antonios Spurs run in last year's NBA Playoffs. This 'Floppy Out' play creates defensive confusion under the basket, releasing shooters to the wings and giving posts opportunities to seal. See More
Favorite Send to FastDrawThis week, Da_Czar is back with another "Play of the Day" using FastDraw and 2K12. Today, Coach Czar breaks down '31 Screen Fist' from the Oklahoma City Thunder playbook. See More
Favorite Send to FastDrawToday's "Play of the Day" is a set the New York Knicks used frequently throughout the year. This is a great counter for shuffle double action. It is also great for getting a big who can shoot the ball, a good look in the middle of the floor or a big who can handle the ball or make a play, space in the middle of the floor. See More
Favorite Send to FastDrawToday's "Play of the Day" is a FT play run by the Orlando Magic when they need a late game score. See More
Favorite Send to FastDrawDa_Czar is back with another "Play of the Day" using FastDraw and 2K12. Today, Coach Czar breaks down '52 Chin Roll' from the Detroit Pistons playbook. See More
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